Tyesha Snow
  • User Experience
  • September23rd

    2 Comments

    ia-icon

    I’m super excited to be attending next year’s SXSW. I’ll be attending the Interactive Conference then staying on for the music (bets are being taken now on whether I’ll make it through all of that).

    This has been a year of “getting out there” for me and finally making it to this conference will be the cherry in my Manhattan.

    So in my excitement for the event I am reading the most recent email from Southby and came across something fairly disappointing.   The criteria for which sites submitted to the web contest will be judged completely leaves out the efforts of User Experience Architects, Interaction Designers , Information Architects, Strategist and to a great extent Developers. Read More | Comments

  • September5th

    1 Comment

    iphone_ok_boy

    Here’s a few thoughts without a strong or clear thesis, but I still wanted to share.

    1. Apple has solved one of the biggest problems of the web and no one noticed.

    The problem is: How do you make money when everyone expects it all to be free and it’s really difficult to move people from this place of free free free to “I’ll pay for that”.  Well Apple found a way and that way is iPhone apps. You may argue that apps aren’t the web but I’ll argue that they are. They are “the web customized, focused and curated” and we’re paying for it.  Just like that, we didn’t pay, now we pay. Isn’t that interesting. It feels like there hasn’t been enough acknowledgment or interest in this shift. Read More | Comments

  • July26th

    No Comments

    social pharam graph

    I read Josh Bernoff’s article How to create a social application for life sciences without getting fired a while back and I found myself thinking about it again this weekend. I think the above chart is excellent and the perfect tool for illustrating how social media tools may or may not be appropriate, beneficial or wanted by different users.

    You know that point in a project where you have the big list of ideas and have to start slimming them down.  I think this chart is an excellent piece to start the meeting with, it kinda greases the mind into thinking in a critical way about real people, their needs and current habits.

    Yes, those with Cancer have a lot to gain by connecting with other Cancer suffers but it’s easy to see why they don’t currently spend a lot of time online in these communities.  Cancer treatments take a lot out of you and many people still have to continue their normal lives while under treatment.  So, if we wanted to give them social tools, they would have to have high, immediate value and would need to be embedded into a process they already participate in or really really easy with a low barrier of entry.

    Josh actually created this chart to help understand whether the risks involved with implementing social tools in the health care industry had strong enough value to the users to pursue. He says, “I decided to focus on who has the most to gain from social applications. Because if you don’t have a lot to gain, the regulatory issues mean you may have a lot at risk, and it’s not worth it”

    He’s right on and really asking the right questions that will ultimately protect his clients.  There is also a much broader lesson in this statement that we can and should apply when working on our own projects. What risks will your brand or campaign be taking by implementing particular social tools? There may not be a large regulatory body like the FDA watching you but there is risk involved with implementing these tools.

    Is this something your target users even want, will use or, find benefit in?  If no, why would you expose the company to the obvious complications, risks, and at very least management responsibliites of emplimenting a social media tool? How will your users react to the new functionality?  Will they backlash and decided to go somewhere else? Will they be irritated and loose trust in the brand? or will you fullfill all thier dreams?   I will hope it’s the later but I know doing research and analisys such as this will get you a lot closer than you might have been.

  • July22nd

    No Comments

    what's wrong? packaging

    I sent out at tweet yesterday with a link to a Lovely Package posting about these lovelies. By the end of the day that little link had over 570 clicks.  This is a huge number for my little internet sphere.  I was originally attracted to the packaging from my perspective as an herbalist/aromatherapist.  I’ve spent many hours working on label design, titles and descriptions for the products I make.  One hurtle I am always trying to get over is people’s preconceived notions of what “works”.  If I make a product, it works. That’s all you need to know;)  Not really, there’s the whole doing it without chemicals, good for you, good for the world thing too. Ok, back on topic.

    After thinking about it today, I conclude that people are responding so well to this packaging because it is a very successful attempt at simplicity, that also achieves perfect clarity.

    I hear almost daily that simple is better….make it simple! When this simplicity trend started it was a nice shift in terms of aesthetic for sure but from an experience perspective we all know it’s gone off the deep end and we’re now getting simple at the cost of understandable.

    The designer of this packaging understood what the customer knew and what the customer needed to know. The two sides of the “understanding your audience” coin.  The customer knows what the standard options are for a given health need. They know the common risks. They even know the actual names of products such as acetaminophen.  What they don’t know is; on this shelf/in this store what is available? which exact box holds what I need? In providing only what the customer needed know in order to reach their hand out and grab it, the designers achieved brilliant clarity.

    I would also guess that anyone buying these products would feel delight and as if they were getting something special. Making the experience of buying a bandage for your cut delightful is badass, I know I bought BAND-AIDS today, I don’t remember anything about it.

    This “lovely packaging” was designed by ChappsMalina, Little Fury & Help Remedies

    I must also credit @wion for his RT  He’s sphere is much larger than mine.

  • July22nd

    No Comments

    once-in-while-quote

    image via: The Art of Non-Conformity

  • May5th

    No Comments

    We are all trying to create something that will be used and the path to this success is designing for a particular group of people.

    It isn’t just about solving a particular PROBLEM or coming up with a particular IDEA.

    Only when you match a PROBLEM with a PERSON or an IDEA with a PERSON are you at the place where you can start making design decisions.

    There’s always more than one way to do something and what validates one choice over the other is if it’s the best choice for someone specific (this often means a group of someones)

    This example is super simple (maybe too simple) but it expressed my point.

    This site has a main navigation just like most sites because like most sites it needs to solve the problem of getting peeps to some major chunks of content so they may interact with it. They also have an idea (to share information about the company)….

    but where is the Navigation? If this was a store or a bank site we would have a problem. But it isn’t a store or bank. It’s a creative company that is hoping to attract companies who are ready to engage the creative process to improve their businesses.

    These people don’t have the same needs. There is no need for a persistent, in your face navigation. They will enjoy the page and then when ready roll over the little box, expose the navigation and choose another topic to explore. They are willing to discover and uncover (woo, i like that)

    I’m just a fan of the O.W.N (only when necessary) approach to design (yes, I just made that up) Not everything needs to be shoved in our faces, and for some PROBLEM + PERSON combinations, the more standard, blatant approach is the wrong one.

    Screenshots are from MilkShake , who you already know I *heart*

  • April13th

    No Comments

    Portland UX Book Club will have it’s first gathering this Thursday. Woot! I’m feeling excited to get this thing started. It’s been a few month since I decided to start the Portland chapter and it’s been fun watching other clubs roll out across the world.

    Our first book, Back of the Napkin by Dan Roam, isn’t a UX specific book but a fun one that adds to the skills important for those of us out there practicing UX in all it’s many forms. I’ll be interested in hearing what parts of the book (method) are resonating and have practical application for other UX peeps.

    If you are coming please RSVP or if you can’t make it this time join the Google Group to stay informed.

  • April8th

    2 Comments

    what just happened when you saw this image?

    here’s what happened to me.

    I noticed the colors and that it was kinda 60’s. I liked the flowers…thought about blooming and blossoming

    I thought about how my future seems bright..hey that was a realization, cool…I wonder who the artist is….I need to get back to painting…

    then i heard the song. i don’t really like the song but there was nothing i could to do keep it out, then i saw the “shades”…yucky I thought. My nice moment is over. I then continued humming the song in my head.

    Couple things I’m thinking about.

    1. I like that the image successfully took a very well know phrase and actually got me to respond to the original message not immediately jump to my old perspective and yes, dislike of the song and it’s cliche message.

    2. We all know the power of a song to evoke feelings and memories. What can I do to create experiences that are memorable and powerful. So much of my work is about the accomplishment of goals; users and business…tasks, processes, engagement…blah blah blah. If you’ve spent anytime with me recently you know I can’t stop talking about how the true power in this world is held by those who sit in the Creative seat. Us Uxers can’t forget that we sit in that seat and we should aim high with each project. It is possible to make an impact on someone that will haunt them for ever, like this dumb song.

    image via: Design is Mine by Andy J Miller